CD Projekt Red aims for 60fps in “The Witcher 4” on current-gen consoles, but achieving this on Xbox Series S presents a significant challenge. This announcement follows their recent Unreal Engine 5 tech demo showcased at the State of Unreal presentation.
The demo, a technological deep dive into the next Witcher game’s foundation rather than actual gameplay footage, reportedly ran at 60fps on a base PS5 with ray tracing. The developers acknowledge that the lower processing power of the Xbox Series S could hinder their ability to maintain the target framerate. This suggests potential graphical downgrades or performance compromises for the Series S version to meet their 60fps goal.
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