Players eager to return to the Path will need to wait before modding Geralt of Rivia’s adventures on console, with developer CD Projekt RED sharing on Thursday via data-analytics-id=”inline-link” href=”https://bsky.app/profile/thewitcher.com/post/3lzochplzqc2h” target=”_blank” data-url=”https://bsky.app/profile/thewitcher.com/post/3lzochplzqc2h” referrerpolicy=”no-referrer-when-downgrade” data-hl-processed=”none”>Bluesky that data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/witcher-3″ data-before-rewrite-localise=”https://www.windowscentral.com/tag/witcher-3″>The Witcher 3: Wild Hunt’s cross-platform mod support is delayed.
We originally planned to introduce cross-platform mod support for data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/witcher” data-auto-tag-linker=”true” data-before-rewrite-localise=”https://www.windowscentral.com/tag/witcher”>The Witcher 3: Wild Hunt on PC, data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/playstation-5″ data-auto-tag-linker=”true” data-before-rewrite-localise=”https://www.windowscentral.com/tag/playstation-5″>PlayStation 5 and data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/xbox-series-x” data-auto-tag-linker=”true” data-before-rewrite-localise=”https://www.windowscentral.com/tag/xbox-series-x”>Xbox Series X|S later this year, but the rollout is now shifting to 2026,” the team says.
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“We apologize for the delay and will share more details…

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