It’s a new day, and another badly-optimized AAA Unreal Engine 5 game has hit store shelves. A couple of YouTubers, including Daniel Owen, have discovered serious performance problems in The Outer Worlds 2 that almost mirror Borderlands 4’s atrocious data-analytics-id=”inline-link” href=”https://www.tomshardware.com/video-games/borderlands-4-launch-marred-by-performance-issues” data-before-rewrite-localise=”https://www.tomshardware.com/video-games/borderlands-4-launch-marred-by-performance-issues”> launch day performance. One of the most problematic graphics settings is the game’s ray tracing mode, which prevents even AMD’s data-analytics-id=”inline-link” href=”https://www.tomshardware.com/pc-components/cpus/amd-ryzen-7-9800x3d-review-devastating-gaming-performance” data-before-rewrite-localise=”https://www.tomshardware.com/pc-components/cpus/amd-ryzen-7-9800x3d-review-devastating-gaming-performance”>Ryzen 7 9800X3D gaming champ from achieving 60 FPS at resolutions well under 1080p.
The aforementioned YouTuber ran the game…

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