data-analytics-id=”inline-link” href=”https://www.tomshardware.com/tag/directx” data-auto-tag-linker=”true” data-before-rewrite-localise=”https://www.tomshardware.com/tag/directx”>DirectX emulation is the way Linux gamers are running Windows-only games on Linux OSes, thanks to tools such as DXVK. But up until now, DXVK has only supported DirectX 8 and newer. That is now changing; an independent developer has taken up the work of creating their own DirectX 7-to- data-analytics-id=”inline-link” href=”https://www.tomshardware.com/tag/vulkan” data-auto-tag-linker=”true” data-before-rewrite-localise=”https://www.tomshardware.com/tag/vulkan”>Vulkan emulation tool, dubbed D7VK (via data-analytics-id=”inline-link” href=”https://www.phoronix.com/news/D7VK-Direct3D-7-Vulkan” data-url=”https://www.phoronix.com/news/D7VK-Direct3D-7-Vulkan” target=”_blank” referrerpolicy=”no-referrer-when-downgrade” data-hl-processed=”none”>Phoronix).
D7VK is a spin-off of DXVK, which uses DXVK’s DirectX 9 emulation backend and Wine’s DDRAW implementation (for Linux, specifically) to create a “minimal d3d7-on-d3d9″…

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