In this week’s Steam Machine announcement, one of the biggest core strengths of Valve’s massive PC store operation was often overlooked in the discourse.
The data-analytics-id=”inline-link” href=”https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/gaming/pc-gaming/valve-steam-machine-2025-announcement”>Steam Machine looks like it won’t be as powerful as the data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/playstation-5″ data-auto-tag-linker=”true” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/tag/playstation-5″>PS5 or data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/xbox-series-x” data-auto-tag-linker=”true” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/tag/xbox-series-x”>Xbox Series X on paper, but it honestly doesn’t matter. Its biggest strength is arguably the Steam store itself, whose mature dev tools and open publishing practices has delivered a stream of mega-viral indie hits that PlayStation and Xbox often only enjoy delayed access — if indeed…

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