The data-analytics-id=”inline-link” href=”https://www.tomshardware.com/tag/vulkan” data-auto-tag-linker=”true” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.tomshardware.com/tag/vulkan”>Vulkan-to- data-analytics-id=”inline-link” href=”https://www.tomshardware.com/tag/directx” data-auto-tag-linker=”true” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.tomshardware.com/tag/directx”>DirectX 12 translation tool used in data-analytics-id=”inline-link” href=”https://www.tomshardware.com/tag/valve” data-auto-tag-linker=”true” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.tomshardware.com/tag/valve”>Valve‘s Proton has reached version 3.0, marking one of the tool’s largest updates yet. The VKD3D-Proton project’s data-analytics-id=”inline-link” href=”https://github.com/HansKristian-Work/vkd3d-proton/releases” data-url=”https://github.com/HansKristian-Work/vkd3d-proton/releases” target=”_blank” referrerpolicy=”no-referrer-when-downgrade” data-hl-processed=”none” data-mrf-recirculation=”inline-link”>GitHub page highlights a plethora of upgrades for version 3.0, including FSR 4 support, Anti-lag support, and a rewrite to the DXBC shader backend. Linux users can expect future iterations of Proton to come with VKD3D-Proton version 3.0 shortly.
FSR4 integration is one of the big highlights for this update. Specifically, the devs have…

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