There’s a growing sentiment that gadgets have gotten boring. And while I don’t fully agree, I understand why people might feel that way. Just think about some of the novel device types that companies have tried to push since the original iPhone came out.
class=”link ” href=”https://www.engadget.com/2015-04-28-sky-3d-channel-closing.html” data-i13n=”cpos:1;pos:1″ data-ylk=”slk:3D TVs were a massive flop;cpos:1;pos:1;elm:context_link;itc:0;sec:content-canvas”>3D TVs were a massive flop and tablets still feel like class=”link ” href=”https://www.engadget.com/samsung-galaxy-tab-s9-ultra-review-a-little-too-big-a-little-too-expensive-150026015.html” data-i13n=”cpos:2;pos:1″ data-ylk=”slk:extra-large smartphones;cpos:2;pos:1;elm:context_link;itc:0;sec:content-canvas”>extra-large smartphones despite Apple’s efforts to prop them up as laptop replacements. Meanwhile, even with huge technological advancements over the last decade, class=”link ” href=”https://www.engadget.com/ar-vr/apple-vision-pro-m5-review-a-better-beta-is-still-a-beta-130000284.html” data-i13n=”cpos:3;pos:1″ data-ylk=”slk:VR headsets;cpos:3;pos:1;elm:context_link;itc:0;sec:content-canvas”>VR headsets remain relatively niche…

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