In a potentially surprising move, depending on who you ask, user data-analytics-id=”inline-link” href=”https://x.com/Generalkidd” data-url=”https://x.com/Generalkidd” target=”_blank” referrerpolicy=”no-referrer-when-downgrade” data-hl-processed=”none” data-mrf-recirculation=”inline-link”>@GeneralKidd on X, formerly Twitter, has spotted that Microsoft has pulled one of its Halo games from the Microsoft Store, with no remaining way to access the title.
data-analytics-id=”inline-link” href=”https://apps.microsoft.com/detail/9p1vd7tn2frg?hl=en&gl=US&ocid=pdpshare” data-url=”https://apps.microsoft.com/detail/9p1vd7tn2frg?hl=en&gl=US&ocid=pdpshare” target=”_blank” referrerpolicy=”no-referrer-when-downgrade” data-hl-processed=”none” data-mrf-recirculation=”inline-link”>The game in question is Halo: Recruit, a short virtual reality experience that launched in 2017 for data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/windows-mixed-reality” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/tag/windows-mixed-reality”>Windows Mixed Reality. At the time, it was designed to showcase Microsoft’s push into virtual and data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/augmented-reality” data-auto-tag-linker=”true” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/tag/augmented-reality”>augmented reality rather than act as a full Halo release.
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However, in what…

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