The Indie Game Awards have recently data-analytics-id=”inline-link” href=”https://youtu.be/GvNK_iZK6l8″ target=”_blank” data-url=”https://youtu.be/GvNK_iZK6l8″ referrerpolicy=”no-referrer-when-downgrade” data-hl-processed=”none” data-mrf-recirculation=”inline-link”>wrapped up on YouTube, and initially awarded the data-analytics-id=”inline-link” href=”https://www.windowscentral.com/gaming/clair-obscur-expedition-33-review” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/gaming/clair-obscur-expedition-33-review”>excellent Clair Obscur: Expedition 33 with Game of the Year. That win did not last long, as the award was later rescinded after the organization cited the game’s use of data-analytics-id=”inline-link” href=”https://www.windowscentral.com/artificial-intelligence” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/artificial-intelligence”>generative AI during development.
It was later revealed that the studio behind Expedition 33, Sandfall Interactive, had used “ data-analytics-id=”inline-link” href=”https://www.windowscentral.com/artificial-intelligence” data-auto-tag-linker=”true” data-mrf-recirculation=”inline-link” data-before-rewrite-redirect=”https://www.windowscentral.com/tag/artificial-intelligence” data-before-rewrite-localise=”https://www.windowscentral.com/artificial-intelligence”>AI, but not much,” according to the game’s producer.
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