Developer ZeniMax Online Studios shared a barrage of information on Wednesday for data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/elder-scrolls-online” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/tag/elder-scrolls-online”>The Elder Scrolls Online, detailing what players can expect as the long-running title data-analytics-id=”inline-link” href=”https://www.windowscentral.com/gaming/zenimax-bethesda/the-elder-scrolls-online-seasons-january-2026″ data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/gaming/zenimax-bethesda/the-elder-scrolls-online-seasons-january-2026″>fully shifts to a seasonal model and changes a fair bit over the coming year.
Ahead of today’s news, I attended a Q&A with some members of ZeniMax Online Studios. In addition to a roadmap of more immediate improvements across 2026, executive producer Susan Kath confirmed that, at long last, cross-play is in the works for data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/elder-scrolls-online” data-auto-tag-linker=”true” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/tag/elder-scrolls-online”>The Elder…

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