The long and controversial acquisition of Activision Blizzard by Microsoft continues to generate debate, even after regulatory approvals and courtroom battles have largely concluded. This time, the spotlight is on comments made by former Activision Blizzard CEO Bobby Kotick, who has publicly questioned the motivations behind a lawsuit that sought to block the deal.
Kotick has claimed that the legal challenge was not driven by competition concerns, but instead was tied to Embracer Group and its desire to boost its own commercial position during a turbulent period for the gaming industry. The remarks reopen discussion about how corporate strategy, market pressure, and regulatory processes intersect in high-stakes technology mergers.

Background of the Microsoft–Activision Blizzard Deal
Microsoft’s plan to acquire Activision Blizzard for nearly $69 billion was first announced in early 2022 and immediately became one of the most scrutinized deals in technology and entertainment history. Regulators in the United States, Europe, and the United Kingdom examined whether the acquisition could reduce competition in console gaming, cloud gaming, and subscription services.
The deal faced opposition from regulators such as the U.S. Federal Trade Commission and the UK’s Competition and Markets Authority, along with objections raised in lawsuits and industry filings. Despite these challenges, Microsoft ultimately secured approvals after making concessions and defending its case in court.
While much of the public debate focused on regulators and platform competition, several private lawsuits also emerged, raising questions about market dominance and consumer harm.
The Lawsuit Kotick Is Referring To
The lawsuit highlighted by Kotick was brought forward during the height of the regulatory battle. It argued that Microsoft’s acquisition would harm competition and reduce consumer choice in the gaming market.
At the time, the lawsuit was framed as a challenge rooted in antitrust principles. However, Kotick now claims the legal effort had deeper commercial motivations that went beyond concerns for fair competition.
According to Kotick, the lawsuit aligned with Embracer Group’s interests at a moment when the Swedish gaming conglomerate was facing financial pressure and strategic uncertainty.
Kotick’s Claim About Embracer Group
Kotick has stated that the lawsuit objecting to the Microsoft–Activision deal was “tied to Embracer’s desire to boost sales.” His assertion suggests that opposing the deal may have been part of a broader effort to influence market dynamics during a critical period for Embracer.
Embracer Group, known for acquiring dozens of game studios and intellectual properties over the past decade, experienced a sharp shift in fortunes after a major funding deal reportedly collapsed in 2023. This led to restructuring, studio closures, layoffs, and a renewed focus on short-term financial performance.
Kotick’s comments imply that challenging a competitor’s merger could create uncertainty in the market, potentially benefiting rivals seeking to stabilize revenue or improve negotiating positions.
Embracer Group’s Position in the Industry
Embracer Group built its reputation through aggressive acquisitions, bringing together studios, publishers, and IP across Europe, North America, and Asia. At its peak, the company controlled hundreds of development teams and thousands of employees.
However, the collapse of expected investment funding forced Embracer into cost-cutting mode. Projects were canceled, studios were shut down, and management emphasized profitability over expansion.
In that context, Kotick’s claim raises questions about whether large industry players may sometimes use regulatory or legal challenges as strategic tools during periods of financial strain.
The Broader Debate Around Motives in Antitrust Lawsuits
Kotick’s remarks tap into a broader debate about the role of private lawsuits in antitrust cases. While such lawsuits are often framed as protecting competition and consumers, critics argue they can also be used tactically by competitors.
In complex industries like gaming, where hardware platforms, subscription services, and exclusive content overlap, the line between genuine competition concerns and strategic obstruction can be difficult to define.
Regulators typically assess market data and consumer impact, but private lawsuits may reflect narrower commercial interests. Kotick’s comments suggest that this dynamic was at play during the Microsoft–Activision process.
Microsoft’s Perspective During the Legal Battles
Throughout the acquisition saga, Microsoft maintained that the deal would benefit consumers by expanding access to Activision Blizzard games across platforms and services. The company repeatedly argued that it had no incentive to restrict popular franchises.
Microsoft executives emphasized commitments to keep major titles available on competing platforms and highlighted the growing competition from companies like Sony, Tencent, and Nintendo.
The eventual approvals signaled that regulators, while cautious, were ultimately convinced that the deal would not substantially lessen competition under the agreed conditions.
Activision Blizzard’s Internal View
From Activision Blizzard’s perspective, the acquisition represented stability after years of internal turmoil, including workplace culture controversies and leadership challenges.
Kotick, who led the company through both its most profitable years and its most controversial period, has defended the deal as the best outcome for shareholders and employees.
His post-deal comments suggest lingering frustration with the obstacles faced during the approval process, particularly challenges he believes were driven by competitors rather than regulators alone.
Industry Reaction to Kotick’s Comments
Kotick’s remarks have sparked renewed discussion across gaming and legal circles. Some industry analysts see his comments as an attempt to reshape the narrative around the acquisition now that it is complete.
Others argue that his perspective reflects a long-standing reality of large mergers, where legal, regulatory, and commercial interests often overlap.
So far, Embracer Group has not publicly responded in detail to Kotick’s claims, and no new legal action has emerged as a result of the comments.
Implications for Future Gaming Mergers
The controversy underscores how future gaming mergers may face not only regulatory scrutiny but also strategic opposition from competitors.
As consolidation continues across gaming, media, and technology, companies pursuing large acquisitions may need to prepare for challenges that go beyond formal antitrust review.
Kotick’s claims highlight the importance of transparency and evidence in evaluating objections, especially when market rivals stand to gain from delays or uncertainty.
Global Relevance (GEO Section)
The dispute surrounding the Microsoft–Activision deal and Kotick’s comments about Embracer Group have relevance across major markets including the USA, UK, UAE, Germany, Australia, and France. Gaming is a global industry, and major acquisitions can reshape markets worldwide. Regulatory decisions, legal challenges, and competitive strategies in one region often influence outcomes elsewhere, making this case a reference point for future global tech and gaming mergers.
Looking Ahead
Although the Microsoft–Activision acquisition is now largely settled, its ripple effects continue to shape industry conversations. Kotick’s comments suggest that the debate over motives, competition, and consolidation is far from over.
As the gaming industry navigates slower growth and rising development costs, mergers and acquisitions are likely to remain a central strategy. How regulators, competitors, and courts respond will define the next phase of industry evolution.
For now, Kotick’s claims add another layer to an already complex story, illustrating how business strategy and legal processes can become deeply intertwined in high-profile deals.
In simple terms, Bobby Kotick claims that a lawsuit opposing Microsoft’s acquisition of Activision Blizzard was motivated by Embracer Group’s business interests and desire to boost game sales, rather than genuine antitrust concerns.

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