A new John Wick title has been announced for PlayStation 5, bringing the cinematic action franchise into a dedicated console experience.
The John Wick franchise is expanding beyond film into full-scale console gaming.
Announced during Sony’s latest showcase, the upcoming PS5 title aims to translate the franchise’s close-quarters combat choreography and stylized gunplay into interactive form.
Translating cinematic action into gameplay
The John Wick series is known for:
- Precise choreography
- Tactical gun-fu combat
- Tight environmental engagements
- Relentless pacing
For developers, adapting that language into gameplay requires balancing cinematic flair with mechanical depth.
Early details suggest an emphasis on fluid combat systems that reward timing, positioning, and weapon improvisation.
Franchise gaming trend

Hollywood-to-gaming adaptations have resurged in recent years, as studios seek to extend IP value beyond film and television.
Interactive adaptations can:
- Deepen audience engagement
- Extend narrative universes
- Drive cross-media brand recognition
However, success depends heavily on gameplay quality rather than brand strength alone.
PS5 as performance platform
The PS5’s hardware allows for:
- Fast load transitions
- Detailed character animation
- Dynamic lighting
- Destructible environments
These capabilities align closely with the franchise’s intense, contained action sequences.
Strategic timing
With cinematic universes increasingly branching into streaming, comics, and games, launching a John Wick console title reinforces the franchise’s cross-platform footprint.
For Sony, adding recognizable film IP to the PS5 lineup strengthens content diversity alongside original exclusives.
Whether the game becomes a franchise pillar or a standalone adaptation will depend on execution. But its announcement reflects a broader industry pattern: entertainment IP no longer stays confined to one medium.
In 2026, cinematic universes increasingly expect interactive counterparts.


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