When Microsoft and Xbox announced layoffs class=”link ” href=”https://www.engadget.com/big-tech/microsoft-is-laying-off-3-percent-of-its-global-workforce-154755787.html” data-ylk=”slk:numbering;elm:context_link;itc:0;sec:content-canvas”>numbering in the class=”link ” href=”https://www.engadget.com/gaming/xbox/microsoft-gaming-division-suffers-further-layoffs-142430386.html” data-ylk=”slk:thousands;elm:context_link;itc:0;sec:content-canvas”>thousands earlier this year, it meant the end for a whole bunch of upcoming game projects. Many studios were forced to downsize, and some shuttered entirely, as a result. Luckily, some enterprising developers are turning the bad news into something positive.
A group of former devs from ZeniMax Online Studios, which made The Elder Scrolls Online and class=”link ” href=”https://www.engadget.com/gaming/xbox/xboxs-sci-fi-looter-shooter-blackbird-was-scrapped-even-after-leaving-execs-blown-away-191305493.html” data-ylk=”slk:scrapped;elm:context_link;itc:0;sec:content-canvas”>scrapped looter shooter Blackbird, have banded together to form a new company called Sackbird…

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