I’ve been having a blast with data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/the-outer-worlds-2″ data-before-rewrite-localise=”https://www.windowscentral.com/tag/the-outer-worlds-2″>The Outer Worlds 2, and it certainly feels more stable than a lot of high-profile video game releases these days — but I’d never go so far as to claim it’s perfect.
I’ve encountered my fair share of bugs and quirks in data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/obsidian-entertainment” data-before-rewrite-localise=”https://www.windowscentral.com/tag/obsidian-entertainment”>Obsidian Entertainment‘s latest masterpiece, and one in particular annoyed me. Well, I suppose data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/outer-worlds” data-auto-tag-linker=”true” data-before-rewrite-localise=”https://www.windowscentral.com/tag/outer-worlds”>The Outer Worlds 2 team is listening in on me, because they just released a new patch that fixes that exact bug.
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