Preservation has become a pressing topic for games in this era of class=”link ” href=”https://www.engadget.com/gaming/the-stop-killing-games-movement-is-nearing-an-official-meeting-with-eu-lawmakers-191535413.html” data-i13n=”cpos:1;pos:1″ data-ylk=”slk:digital-only releases;cpos:1;pos:1;elm:context_link;itc:0;sec:content-canvas”>digital-only releases and games-as-a-service. So it’s wonderful to have a big win in archiving a trio of seminal text games for the ages. Microsoft class=”link ” href=”https://opensource.microsoft.com/blog/2025/11/20/preserving-code-that-shaped-generations-zork-i-ii-and-iii-go-open-source” data-i13n=”cpos:2;pos:1″ rel=”nofollow noopener” target=”_blank” data-ylk=”slk:announced;cpos:2;pos:1;elm:context_link;itc:0;sec:content-canvas”>announced today that the code for Zork, Zork II and Zork III will be made available open source under the MIT License. The company’s Open Source Programs Office, Xbox and Activision all contributed to the effort. “The goal is not to modernize Zork but to preserve it as a space for exploration…

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