Starfield was one of the most hyped-up games of its time, but for many, didn’t live up to expectations.
data-analytics-id=”inline-link” href=”https://www.windowscentral.com/gaming/starfield-review” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/gaming/starfield-review”>Starfield was the first new IP from the legendary team behind Elder Scrolls V: Skyrim and Fallout 3 and 4. Led by data-analytics-id=”inline-link” href=”https://www.windowscentral.com/tag/bethesda-game-studios” data-auto-tag-linker=”true” data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/tag/bethesda-game-studios”>Bethesda‘s Todd Howard, Starfield promised to bring the company’s signature sandbox RPG gameplay to the vastness of the entire galaxy. It was also the first core Bethesda game published by data-analytics-id=”inline-link” href=”https://www.windowscentral.com/gaming/xbox/xbox-leadership-tim-stuart-zenimax-2026″ data-mrf-recirculation=”inline-link” data-before-rewrite-localise=”https://www.windowscentral.com/gaming/xbox/xbox-leadership-tim-stuart-zenimax-2026″>Xbox since Microsoft’s acquisition of ZeniMax.
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