We challenge all test systems’ graphics with a quintet of animations or gaming simulations from UL’s 3DMark test suite. The first two, Wild Life (1440p) and Wild Life Extreme (4K), use the Vulkan graphics API to measure GPU speeds. The second pair, Steel Nomad’s regular and Light subtests, focus on APIs more commonly used for game development, like Metal and DirectX 12, to assess gaming geometry and particle effects. Last, we turn to 3DMark Solar Bay to measure ray tracing performance in a synthetic…

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