Apple’s Game Porting Toolkit can now port macOS games to iOS

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Apple last year introduced a new Game Porting Toolkit to help developers bring their Windows games to macOS. Since then, we’ve seen some AAA titles coming to the Mac – and soon it will be even easier to port these games to iOS. That’s because Game Porting Toolkit 2.0 works not only on the Mac, but also on the iPhone and iPad.

For those unfamiliar, Apple’s Game Porting Toolkit is capable of translating Windows games so that they run natively on macOS. Developers can use this tool to evaluate whether it’s worth porting their games to the Mac, and then work on optimizations for the macOS version of the game – this includes converting DirectX graphics to Metal.

The SDK also helps developers take advantage of other built-in system features, such as support for game controllers, Spatial Audio, and HDR video.

With macOS Sequoia, Apple is introducing Game Porting Toolkit 2 with a series of improvements and new options. For instance, the new version has better graphics performance and compatibility with more software. It also works with ray-tracing on compatible hardware and features the AVX2 instruction set.

But surely the biggest news here is that Apple’s Game Porting Toolkit now works with iOS 18 too. In one of the WWDC 2024 sessions, the company talked about how developers can now use Game Porting Toolkit to port a Windows game to macOS and then port the macOS version to iPhone and iPad.

When a developer optimizes their game for macOS, it can easily be ported to iOS. That’s because the SDK shares things like support for game controllers, audio and graphics. For example, the vibrations implemented for game controllers can be easily replicated with the iPhone’s Haptic Engine using the same API.

Resident Evil AAA game for iPhone iPad Mac

This will certainly make Apple’s platforms a bit more appealing to game developers, as they’ll be able to port their titles to multiple devices with little effort.

Apple’s Game Porting Toolkit 2 is now available as a beta for developers. More details can be found here. iOS 18 and macOS Sequoia will be released to the public this fall.

Now, if only Apple TV had a more powerful chip to also run ported games…

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Apple’s Game Porting Toolkit can now port macOS games to iOS


Apple last year introduced a new Game Porting Toolkit to help developers bring their Windows games to macOS. Since then, we’ve seen some AAA titles coming to the Mac – and soon it will be even easier to port these games to iOS. That’s because Game Porting Toolkit 2.0 works not only on the Mac, but also on the iPhone and iPad.

For those unfamiliar, Apple’s Game Porting Toolkit is capable of translating Windows games so that they run natively on macOS. Developers can use this tool to evaluate whether it’s worth porting their games to the Mac, and then work on optimizations for the macOS version of the game – this includes converting DirectX graphics to Metal.

The SDK also helps developers take advantage of other built-in system features, such as support for game controllers, Spatial Audio, and HDR video.

With macOS Sequoia, Apple is introducing Game Porting Toolkit 2 with a series of improvements and new options. For instance, the new version has better graphics performance and compatibility with more software. It also works with ray-tracing on compatible hardware and features the AVX2 instruction set.

But surely the biggest news here is that Apple’s Game Porting Toolkit now works with iOS 18 too. In one of the WWDC 2024 sessions, the company talked about how developers can now use Game Porting Toolkit to port a Windows game to macOS and then port the macOS version to iPhone and iPad.

When a developer optimizes their game for macOS, it can easily be ported to iOS. That’s because the SDK shares things like support for game controllers, audio and graphics. For example, the vibrations implemented for game controllers can be easily replicated with the iPhone’s Haptic Engine using the same API.

Resident Evil AAA game for iPhone iPad Mac

This will certainly make Apple’s platforms a bit more appealing to game developers, as they’ll be able to port their titles to multiple devices with little effort.

Apple’s Game Porting Toolkit 2 is now available as a beta for developers. More details can be found here. iOS 18 and macOS Sequoia will be released to the public this fall.

Now, if only Apple TV had a more powerful chip to also run ported games…

Read also

FTC: We use income earning auto affiliate links. More.



Source link

Disclaimer

We strive to uphold the highest ethical standards in all of our reporting and coverage. We StartupNews.fyi want to be transparent with our readers about any potential conflicts of interest that may arise in our work. It’s possible that some of the investors we feature may have connections to other businesses, including competitors or companies we write about. However, we want to assure our readers that this will not have any impact on the integrity or impartiality of our reporting. We are committed to delivering accurate, unbiased news and information to our audience, and we will continue to uphold our ethics and principles in all of our work. Thank you for your trust and support.

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