‘I’m outdone in minutes’: Computer engineer says AI has surpassed years of his work in a flash

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Carl Feynman, son of American theoretical physicist Richard Feynman, pioneered cloth simulation in computer graphics at MIT in 1986. He found AI’s rapid progress both fascinating and worrying. After seeing an AI create a cloth animation in minutes, he shared his thoughts on X, noting how quickly artificial intelligence is outpacing human effort.
“I’m outdone by an AI in a few minutes. They still pay me, but for how long?” Feynman posted, acknowledging how quickly AI models are mastering complex simulations that once required months of research and powerful computers.

The conversation began when an X user shared their experience with Sonnet 3.7, an AI model with reasoning capabilities, which successfully generated an intricate cloth simulation in p5.js—a task that had stumped other leading AI models, including Grok 3 and o1 Pro.
“Can you write the most intricate cloth simulation in p5js,” was the prompt put by the X user.
Recognizing the significance of this breakthrough, the user said: “Wow, Sonnet 3.7 w/ Thinking just solved a problem no other model could solve yet.”
The reaction by Feynman to the simulation quickly gained traction, with the user pointing out Feynman’s legacy: “The man who literally invented modeling cloth in computer graphics at MIT in 1986 saw the video where Claude creates a cloth animation and says: ‘I’m outdone by an AI in a few minutes. They still pay me, but for how long?’”
Who is Carl Feynman?
Carl Feynman, the son of renowned physicist Richard Feynman, made significant contributions to computer graphics by developing early methods for simulating cloth movement. His work laid the groundwork for realistic fabric simulations used in films, video games, and virtual reality. In 1986, his master’s thesis, “Modeling the Appearance of Cloth,” was a pioneering achievement in the field.
Reflecting on that time, Feynman noted: “It took library research and cleverness and originality and months of work and days of time on big computers. Now I’m outdone by an AI in a few minutes.”
While AI continues to break barriers in computational creativity, Feynman’s words highlight an underlying concern: the speed at which AI is advancing, raising questions about the future of human expertise in fields that once relied on deep technical skill and years of experience.

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‘I’m outdone in minutes’: Computer engineer says AI has surpassed years of his work in a flash

Carl Feynman, son of American theoretical physicist Richard Feynman, pioneered cloth simulation in computer graphics at MIT in 1986. He found AI’s rapid progress both fascinating and worrying. After seeing an AI create a cloth animation in minutes, he shared his thoughts on X, noting how quickly artificial intelligence is outpacing human effort.
“I’m outdone by an AI in a few minutes. They still pay me, but for how long?” Feynman posted, acknowledging how quickly AI models are mastering complex simulations that once required months of research and powerful computers.

The conversation began when an X user shared their experience with Sonnet 3.7, an AI model with reasoning capabilities, which successfully generated an intricate cloth simulation in p5.js—a task that had stumped other leading AI models, including Grok 3 and o1 Pro.
“Can you write the most intricate cloth simulation in p5js,” was the prompt put by the X user.
Recognizing the significance of this breakthrough, the user said: “Wow, Sonnet 3.7 w/ Thinking just solved a problem no other model could solve yet.”
The reaction by Feynman to the simulation quickly gained traction, with the user pointing out Feynman’s legacy: “The man who literally invented modeling cloth in computer graphics at MIT in 1986 saw the video where Claude creates a cloth animation and says: ‘I’m outdone by an AI in a few minutes. They still pay me, but for how long?’”
Who is Carl Feynman?
Carl Feynman, the son of renowned physicist Richard Feynman, made significant contributions to computer graphics by developing early methods for simulating cloth movement. His work laid the groundwork for realistic fabric simulations used in films, video games, and virtual reality. In 1986, his master’s thesis, “Modeling the Appearance of Cloth,” was a pioneering achievement in the field.
Reflecting on that time, Feynman noted: “It took library research and cleverness and originality and months of work and days of time on big computers. Now I’m outdone by an AI in a few minutes.”
While AI continues to break barriers in computational creativity, Feynman’s words highlight an underlying concern: the speed at which AI is advancing, raising questions about the future of human expertise in fields that once relied on deep technical skill and years of experience.

Source link

Disclaimer

We strive to uphold the highest ethical standards in all of our reporting and coverage. We StartupNews.fyi want to be transparent with our readers about any potential conflicts of interest that may arise in our work. It’s possible that some of the investors we feature may have connections to other businesses, including competitors or companies we write about. However, we want to assure our readers that this will not have any impact on the integrity or impartiality of our reporting. We are committed to delivering accurate, unbiased news and information to our audience, and we will continue to uphold our ethics and principles in all of our work. Thank you for your trust and support.

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