South Korean game developer Krafton has made a significant move to support the growth of the esports ecosystem in India by launching its dedicated esports YouTube channel and Instagram page, known as Krafton India Esports.
Recognizing the importance of the Indian market, Krafton aims to nurture the esports community in the country through its dedicated channels and upcoming tournaments. Sean Hyunil Sohn, CEO of Krafton India, expressed the company’s commitment to providing engaging experiences and growing together with the gaming community in India.
To mark the launch of the esports channel, Krafton is hosting a series of Road To Valor: Empires matches on May 26. Additionally, the company plans to organize developer versus player matches every Friday for its flagship titles.
This announcement comes in the wake of Krafton’s recent release of the mobile game Road to Valor: Empires in India earlier this year and the impending return of its popular battle royale game, Battlegrounds Mobile India (BGMI).
Road to Valor: Empires, developed by Dreamotion, a South Korean game development studio acquired by Krafton in 2021, is a real-time player versus player strategy game that offers gameplay in Hindi as well.
Furthermore, Krafton recently confirmed that the Indian government has granted permission for BGMI operations in India. However, Union Minister of State for Electronics and IT, Rajeev Chandrasekhar, clarified on Twitter that this approval is for a three-month trial period after BGMI complied with requirements such as server locations and data security.
The gaming market in India has shown remarkable growth, with a valuation of $2.6 billion in FY22 and an estimated compound annual growth rate (CAGR) of 27%, reaching $8.6 billion by FY27, according to a report. Notably, Indian gamers spent an average of 8.5 hours per week on mobile games in FY22.
Krafton’s initiative to establish dedicated esports channels in India demonstrates the company’s commitment to engaging with the gaming community and furthering the development of the esports industry in the country.